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java.lang.Objectwaba.ui.Control
waba.ui.Label
net.thestump.ghronos.ui.state.StateLabel
net.thestump.ghronos.ui.state.JapaneseBYStateLabel
Provides custom labeling for the Japanese Byo-Yomi timing style
| Field Summary | |
static byte |
ID
Storable/factory id |
| Fields inherited from class net.thestump.ghronos.ui.state.StateLabel |
mediator, msg, PREFIX, stateLabel |
| Fields inherited from class waba.ui.Label |
align, commonVGap |
| Fields inherited from class waba.ui.Control |
AFTER, appId, asContainer, asWindow, backColor, backDis, BEFORE, BOTTOM, CENTER, enabled, FILL, FIT, fm, fmH, focusLess, font, foreColor, foreDis, height, LEFT, parent, PREFERRED, RANGE, RIGHT, SAME, TOP, visible, width, x, x2, y, y2 |
| Constructor Summary | |
JapaneseBYStateLabel()
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| Method Summary | |
byte |
getID()
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superwaba.ext.xplat.io.Storable |
getInstance()
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void |
setActiveGameState(TimingStyle timingStyle)
Controls the status of a game in progress |
| Methods inherited from class net.thestump.ghronos.ui.state.StateLabel |
calculateMove, instance, loadState, saveState, setEndGameState, setPauseState, setStartGameState |
| Methods inherited from class waba.ui.Label |
canScroll, getPreferredHeight, getPreferredWidth, getText, onBoundsChanged, onColorsChanged, onFontChanged, onPaint, scroll, set3d, setInvert, setText |
| Methods inherited from class waba.ui.Control |
addTimer, contains, createGraphics, getAbsoluteRect, getBackColor, getFont, getFontMetrics, getForeColor, getNext, getParent, getParentWindow, getPos, getRect, getSize, isDisplayed, isEnabled, isVisible, onEvent, onWindowPaintFinished, postEvent, removeTimer, repaint, repaintNow, requestFocus, setBackColor, setBackForeColors, setEnabled, setFocusLess, setFont, setForeColor, setRect, setRect, setRect, setVisible |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
public static final byte ID
| Constructor Detail |
public JapaneseBYStateLabel()
| Method Detail |
public void setActiveGameState(TimingStyle timingStyle)
StateLabel
setActiveGameState in class StateLabeltimingStyle - The currently used timing stylepublic byte getID()
getID in interface superwaba.ext.xplat.io.StorablegetID in class StateLabelpublic superwaba.ext.xplat.io.Storable getInstance()
getInstance in interface superwaba.ext.xplat.io.StorablegetInstance in class StateLabel
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